Thursday, June 14, 2012

Sunday, June 03, 2012

Friday, June 01, 2012

Wednesday, April 18, 2012






A little high for a weapon, 630 tris, 512 texture, polypainted in zbrush again, some tweaks in photoshop. Took about a day. Just a fun project I felt like doing.

Tuesday, April 17, 2012

Low poly work




Built in 3ds max, polypainted in zbrush, tweaks in photoshop. 838 tris, 512 texture.

Thursday, April 12, 2012







Base mesh in 3ds max, sculpted, detailed, and textured in Zbrush, retopology in Topogun, rendered in Marmoset.

Thursday, March 22, 2012

Monday, March 19, 2012


High poly sculpt

Saturday, February 18, 2012

Low poly



Low poly, retopologized in topogun, rendered in marmoset.

Wednesday, February 15, 2012


Arm study. Hipoly sculpt out of zspheres in zbrush..

Wednesday, December 28, 2011

Sunday, November 20, 2011

Hard surface work




Hi-poly created in 3ds Max

Tuesday, November 08, 2011

dynamesh fun






Created from a sphere.

Wednesday, November 02, 2011

Wednesday, August 03, 2011

Monday, April 26, 2010

Tuesday, April 20, 2010