High poly Sculpts
Wednesday, April 18, 2012
A little high for a weapon, 630 tris, 512 texture, polypainted in zbrush again, some tweaks in photoshop. Took about a day. Just a fun project I felt like doing.
Tuesday, April 17, 2012
Low poly work
Built in 3ds max, polypainted in zbrush, tweaks in photoshop. 838 tris, 512 texture.
Thursday, April 12, 2012
Base mesh in 3ds max, sculpted, detailed, and textured in Zbrush, retopology in Topogun, rendered in Marmoset.