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2D
Thursday, April 12, 2012
Base mesh in 3ds max, sculpted, detailed, and textured in Zbrush, retopology in Topogun, rendered in Marmoset.
1 comment:
Dave
said...
AWESOME work dude! Love the concept and the texture job!
6:36 PM
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1 comment:
AWESOME work dude! Love the concept and the texture job!
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