Marks Art

Sunday, November 20, 2011

Hard surface work




Hi-poly created in 3ds Max
Posted by Mark at 5:51 PM

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Mark
Hello, thanks for looking at my blog. I'm a character artist looking for work in the film and game industry.
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Blog Archive

  • ►  2012 (2)
    • ►  February (2)
      • Low poly
      • Arm study. Hipoly sculpt out of zspheres in zbru...
  • ▼  2011 (5)
    • ►  December (1)
      • Punisher WIP
    • ▼  November (3)
      • Hard surface work
      • dynamesh fun
      • New Work
    • ►  August (1)
  • ►  2010 (2)
    • ►  April (2)
      • Alien Head
      • Forgot about darkseid
  • ►  2009 (11)
    • ►  December (1)
      • Some Mass Effect 2 fanart
    • ►  July (2)
      • New floating head.
    • ►  June (1)
      • Some face sculpting
    • ►  April (2)
      • KONG!!
      • Anatomy Studies
    • ►  March (5)
      • Untitled from Mark Khair on Vimeo. All models bui...
      • Done in 3dsmax, zbrush 3.1, and photoshop.
      • Wires
      • Done with zbrush 3.1
      • UFC

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